THE 5-SECOND TRICK FOR MEMMEK

The 5-Second Trick For memmek

If a creature spots more entrances than the utmost authorized, the oldest burrow and exit will be replaced. A creature cannot position a burrow entrance inside its very own burrow or inside of someone else's burrow. You will find there's 3 second cooldown amongst moving into and exiting burrows, not including getting into soon after its First place

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